My first tiny Twine game written as a part of my journey to learn about and practice narrative design. Here, I only applied the simplest Twine functionality to create some branching narratives. The choices are purposefully simple and limited because my goal was to create something short and uncomplicated to see how Twine works.

It's a conflict resolution game. The idea is to help you learn how to resolve conflicts based on an example (your friend is constantly late). You can think of it as an educational game, but don't take it too seriously. I'm not qualified to teach conflict resolution. I have some knowledge from the NVC and mediation workshops I participated in as an activist, as well as DBT therapy, which I implemented in the game, but it's all just for fun.

It looks like a simple interactive fiction game that runs in your browser. It only takes a few minutes to play.

Updated 23 days ago
StatusReleased
PlatformsHTML5
AuthorAliTheAlien
GenreEducational
Made withTwine

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